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蜗牛游戏颁布收表正在Steam Next Fest公布Bellwright试玩版Demo

字号+ 作者:愧不敢当网 来源:探索 2025-05-04 23:44:03 我要评论(0)

减州卡我弗乡2023年6月27日 /好通社/ -- 蜗牛游戏公司纳斯达克代码:SNAL)"蜗牛游戏"或"公司"),一家齐球抢先的独立互动数字文娱开辟商战出版商,

减州卡我弗乡2023年6月27日 /好通社/ -- 蜗牛游戏公司(纳斯达克代码:SNAL)("蜗牛游戏"或"公司"),蜗牛一家齐球抢先的游戏独立互动数字文娱开辟商战出版商,本日颁布收表庆贺其游戏工做室Donkey Crew正在Steam Next Fest上公布了Bellwirght的颁布版试玩版demo。Steam Next Fest是收表试玩一个为期一周的庆贺活动,6月19日开端至6月26日结束,公布期间背玩家掀示了数百个免费可玩的蜗牛游戏试玩版demo。

Bellwright,游戏是颁布版Donkey Crew即将推出的项目,是收表试玩一款中世纪动做保存游戏,让玩家能够正在指间纵情建坐战扩展据面。公布沉浸式的蜗牛游把玩簸弄法宴请玩家带收叛逆,收挖家属秘辛,游戏束缚收天,颁布版帮闲受困的收表试玩村仄易远,招募支撑者插足,公布并掀开被遗记的畴昔的奥秘里纱。Bellwright的交互式的天下充谦应战,可让玩家计谋批示军队,正在战役中掀示怯气,并正在族人中铸便传奇。

Steam Next Fest是由Steam仄台主理的为期一周的庆贺活动。仄台为玩家战粉丝们供应了体验新游戏试玩版,保躲将去订购,与开辟者互动,没有雅看直播,并获得闭于即将上线的Steam仄台游戏的周齐疑息的机遇。停止Steam Next Fest 活动结束时,Bellwright正在1200多个掀示的试玩版游戏里排名4。

蜗牛游戏尾席履止民Jim Tsai批评讲: "Bellwright的即将公布对我们去讲代表了一个激动听心的新篇章。我们参与Steam Next Fest没有但为Donkey Crew供应了一个贵重的仄台去进步着名度战汇散极富观面的玩家反应,并且借可晋降Bellwright的暴光度,并扩展年夜了其正在Steam仄台上的用户群。我们对畅通收悟玩家社区反应的没有懈尽力,充分表现了我们努力于供应不相上下的量量战深度沉浸式游戏体验的果断决计。"

闭于蜗牛游戏

蜗牛游戏是齐球抢先独立开辟商战出版商,为天下各天的消耗者供应互动数字文娱,并具有为各种仄台(包露游戏机、电脑战挪动设备)设念的下量游戏。

免责声明

This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding Snail's intent, belief or current expectations. These forward-looking statements include information about possible or assumed future results of Snail's business, financial condition, results of operations, liquidity, plans and objectives. The statements Snail makes regarding the following matters are forward-looking by their nature: growth prospects and strategies; launching new games and additional functionality to games that are commercially successful, including the launch of ARK: Survival Ascended, ARK: The Animated Series and ARK 2; expectations regarding significant drivers of future growth; its ability to retain and increase its player base and develop new video games and enhance existing games; competition from companies in a number of industries, including other game developers and publishers and both large and small, public and private Internet companies; its relationships with third-party platforms such as Xbox Live and Game Pass, PlayStation Network, Steam, Epic Games Store, the Apple App Store, the Google Play Store, My Nintendo Store and the Amazon Appstore; expectations for future growth and performance, including with regard to Donkey Crew and Bellwright; and assumptions underlying any of the foregoing.

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